feat(ai): 实现AI模型调用的积分计费功能

- 后端根据请求体中的n参数计算AI调用次数并扣减用户积分
- 添加readAIRequestCount函数解析multipart/form-data和JSON格式的请求体获取调用次数
- 前端Canvas组件中显示预计消耗的积分数量
- 在助手面板、配置节点面板和提示面板中集成积分成本计算和展示
- 优化模型选择器在云端模式下的模型列表显示逻辑
- 添加CreditSymbol组件用于统一积分图标显示
- 实现requestCreditCost函数计算远程调用的积分消耗
- 更新文档中关于积分扣费和模型配置的相关说明
This commit is contained in:
HouYunFei
2026-05-25 15:01:06 +08:00
parent 823fb2523f
commit 01f2a4d9d5
9 changed files with 112 additions and 24 deletions
@@ -6,7 +6,8 @@ import { ArrowDown, ArrowLeft, ArrowRight, ArrowUp, Edit3, Eye, Image as ImageIc
import { App, Button, Empty, Input, InputNumber, Modal, Segmented } from "antd";
import { ModelPicker } from "@/components/model-picker";
import { defaultConfig, useConfigStore, type AiConfig } from "@/stores/use-config-store";
import { defaultConfig, useConfigStore, useEffectiveConfig, type AiConfig } from "@/stores/use-config-store";
import { CreditSymbol, requestCreditCost } from "@/constant/credits";
import { canvasThemes } from "@/lib/canvas-theme";
import { useThemeStore } from "@/stores/use-theme-store";
import { CanvasSizePicker } from "./canvas-size-picker";
@@ -29,12 +30,14 @@ export function CanvasConfigNodePanel({ node, isRunning, inputSummary, inputs, o
const [previewOpen, setPreviewOpen] = useState(false);
const [editingTextId, setEditingTextId] = useState<string | null>(null);
const [editingText, setEditingText] = useState("");
const globalConfig = useConfigStore((state) => state.config);
const globalConfig = useEffectiveConfig();
const modelCosts = useConfigStore((state) => state.publicSettings?.modelChannel.modelCosts);
const openConfigDialog = useConfigStore((state) => state.openConfigDialog);
const theme = canvasThemes[useThemeStore((state) => state.theme)];
const mode = node.metadata?.generationMode || "image";
const config = buildNodeConfig(globalConfig, node, mode);
const count = Math.max(1, Math.min(15, Math.floor(Math.abs(Number(node.metadata?.count || 3)) || 1)));
const credits = requestCreditCost({ channelMode: config.channelMode, modelCosts, model: config.model, count: mode === "image" ? count : 1 });
const chipStyle = { background: theme.node.fill, borderColor: theme.node.stroke, color: theme.node.text };
const textInputs = inputs.filter((input) => input.type === "text");
const imageInputs = inputs.filter((input) => input.type === "image");
@@ -127,9 +130,15 @@ export function CanvasConfigNodePanel({ node, isRunning, inputSummary, inputs, o
disabled={isRunning || (!inputSummary.textCount && !inputSummary.imageCount)}
onMouseDown={(event) => event.stopPropagation()}
onClick={() => onGenerate(node.id)}
icon={isRunning ? <LoaderCircle className="size-4 animate-spin" /> : <Play className="size-4" />}
>
<span className="inline-flex items-center gap-1.5">
<span className="inline-flex items-center gap-1">
<CreditSymbol />
{credits.toLocaleString()}
</span>
{isRunning ? <LoaderCircle className="size-4 animate-spin" /> : <Play className="size-4" />}
<span></span>
</span>
</Button>
<Modal
title="输入预览"