fix(ios): improve fleet overview and app identity
- Show stable group health in a fixed 2x2 metric grid - Add link-chain state to fleet cards and parse hardware/control/SIM/cellular - Replace the wrapped icon with a full-bleed app icon - Bump the IPA build number
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@@ -0,0 +1,173 @@
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import SwiftUI
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struct InstanceGroupManagerView: View {
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@Environment(\.dismiss) private var dismiss
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@ObservedObject var model: FleetViewModel
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@State private var newName = ""
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@State private var editingGroup: InstanceGroup?
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@State private var editingName = ""
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@State private var validationMessage: String?
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@State private var isWorking = false
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var body: some View {
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NavigationStack {
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ScrollView {
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LazyVStack(spacing: 12) {
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AICard {
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VStack(alignment: .leading, spacing: 10) {
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AIFieldLabel("新增分组")
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TextField("例如:家里、外场、测试机", text: $newName)
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.textFieldStyle(AIFieldStyle())
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.submitLabel(.done)
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}
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}
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if let validationMessage {
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AIStatusBanner(
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validationMessage,
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tint: AITheme.danger,
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systemImage: "exclamationmark.triangle"
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)
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}
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if model.groups.isEmpty {
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AICard {
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AIEmptyState(
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systemImage: "folder.badge.plus",
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title: "暂无分组",
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message: "创建分组后,实例可按业务或位置归类。"
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)
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}
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} else {
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ForEach(model.groups) { group in
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AICard {
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HStack(spacing: 12) {
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Image(systemName: "folder")
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.font(.subheadline.weight(.semibold))
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.foregroundStyle(AITheme.primary)
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.frame(width: 34, height: 34)
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.background(AITheme.primary.opacity(0.1))
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.clipShape(RoundedRectangle(cornerRadius: 11, style: .continuous))
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.accessibilityHidden(true)
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VStack(alignment: .leading, spacing: 3) {
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Text(group.name)
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.font(.subheadline.weight(.semibold))
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.foregroundStyle(AITheme.ink)
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.lineLimit(1)
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Text("\(instanceCount(group.id)) 个实例")
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.font(.caption)
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.foregroundStyle(AITheme.muted)
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}
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Spacer()
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Button {
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editingGroup = group
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editingName = group.name
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validationMessage = nil
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} label: {
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Image(systemName: "pencil")
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}
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.buttonStyle(AIButtonStyle(kind: .secondary, size: .toolbarInline, fixedWidth: 44))
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Button {
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Task {
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await delete(group)
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}
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} label: {
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Image(systemName: "trash")
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}
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.buttonStyle(AIButtonStyle(kind: .danger, size: .toolbarInline, fixedWidth: 44))
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.disabled(instanceCount(group.id) > 0 || isWorking)
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}
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}
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}
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}
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}
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.padding(16)
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.padding(.bottom, 8)
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}
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.background(AITheme.canvas.ignoresSafeArea())
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.navigationTitle("分组管理")
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#if os(iOS)
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.navigationBarTitleDisplayMode(.inline)
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#endif
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.toolbar {
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ToolbarItem(placement: .cancellationAction) {
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Button("取消") { dismiss() }
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}
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ToolbarItem(placement: .confirmationAction) {
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Button("完成") { dismiss() }
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}
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}
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.aiBottomActionBar {
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AIActionRow {
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Button {
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Task { await create() }
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} label: {
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Label("创建分组", systemImage: "plus")
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}
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.buttonStyle(AIButtonStyle(kind: .primary, size: .regular, fillsWidth: true))
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.disabled(isWorking)
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}
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}
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.alert("编辑分组", isPresented: Binding(
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get: { editingGroup != nil },
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set: { if !$0 { editingGroup = nil } }
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)) {
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TextField("分组名称", text: $editingName)
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Button("保存") {
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Task { await saveEditing() }
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}
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Button("取消", role: .cancel) {}
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} message: {
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Text("分组名称最多 100 个字符。")
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}
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.task {
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await model.loadGroups()
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}
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}
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}
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private func instanceCount(_ id: UUID) -> Int {
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model.rows.filter { $0.instance.groupId == id }.count
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}
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private func create() async {
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guard !isWorking else { return }
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isWorking = true
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validationMessage = nil
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do {
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try await model.createGroup(named: newName)
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newName = ""
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} catch {
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validationMessage = "创建失败,名称不能为空且不能重复。"
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}
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isWorking = false
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}
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private func saveEditing() async {
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guard let editingGroup else { return }
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isWorking = true
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validationMessage = nil
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do {
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try await model.updateGroup(editingGroup.id, name: editingName)
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self.editingGroup = nil
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} catch {
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validationMessage = "更新失败,名称不能为空且不能重复。"
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}
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isWorking = false
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}
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private func delete(_ group: InstanceGroup) async {
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guard !isWorking else { return }
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isWorking = true
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do {
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try await model.deleteGroup(group.id)
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} catch {
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validationMessage = "删除失败,请稍后重试。"
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}
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isWorking = false
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}
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}
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