feat(ios): unify list cards and loading states
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@@ -1,6 +1,8 @@
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import SwiftUI
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public struct AIButtonStyle: ButtonStyle {
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public static let pressedScale: CGFloat = 0.97
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public enum Kind: Hashable {
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case primary
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case secondary
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@@ -30,15 +32,25 @@ public struct AIButtonStyle: ButtonStyle {
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case compact
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case regular
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case large
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case toolbar
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}
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private let kind: Kind
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private let size: Size
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private let fixedWidthRequest: CGFloat?
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let fillsWidth: Bool
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@Environment(\.isEnabled) private var isEnabled
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public init(kind: Kind = .secondary, size: Size = .regular) {
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public init(
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kind: Kind = .secondary,
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size: Size = .regular,
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fixedWidth: CGFloat? = nil,
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fillsWidth: Bool = false
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) {
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self.kind = kind
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self.size = size
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self.fixedWidthRequest = fixedWidth
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self.fillsWidth = fillsWidth
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}
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public func makeBody(configuration: Configuration) -> some View {
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@@ -46,20 +58,29 @@ public struct AIButtonStyle: ButtonStyle {
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case .compact: AITheme.compactButtonHeight
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case .large: AITheme.largeButtonHeight
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case .regular: AITheme.buttonHeight
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case .toolbar: AITheme.toolbarButtonHeight
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}
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configuration.label
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.font(.system(size: 16, weight: .semibold))
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.labelStyle(.titleAndIcon)
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.font(.system(size: size == .toolbar ? 15 : 16, weight: .semibold))
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.lineLimit(1)
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.foregroundStyle(kind.foregroundColor(isEnabled: isEnabled))
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.frame(minWidth: minimumWidth, minHeight: height)
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.padding(.horizontal, kind == .secondary ? 12 : 14)
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.frame(
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minWidth: (!fillsWidth && fixedWidth == nil) ? minimumWidth : 0,
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minHeight: height
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)
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.frame(maxWidth: fillsWidth ? .infinity : nil)
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.padding(.horizontal, fixedWidth == nil ? (kind == .secondary ? 12 : 14) : 0)
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.frame(width: fixedWidth)
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.background(kind.backgroundColor(isEnabled: isEnabled))
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.clipShape(RoundedRectangle(cornerRadius: AITheme.buttonRadius))
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.overlay {
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RoundedRectangle(cornerRadius: AITheme.buttonRadius)
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.strokeBorder(kind == .secondary || !isEnabled ? AITheme.line : .clear)
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}
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.opacity(configuration.isPressed ? 0.78 : 1)
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.scaleEffect(configuration.isPressed ? Self.pressedScale : 1)
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.opacity(configuration.isPressed ? 0.82 : 1)
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}
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private var minimumWidth: CGFloat {
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@@ -67,6 +88,11 @@ public struct AIButtonStyle: ButtonStyle {
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case .compact: return AITheme.compactButtonMinWidth
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case .regular: return AITheme.regularButtonMinWidth
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case .large: return 92
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case .toolbar: return AITheme.toolbarButtonMinWidth
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}
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}
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private var fixedWidth: CGFloat? {
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fixedWidthRequest ?? (size == .toolbar ? AITheme.toolbarButtonWidth : nil)
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}
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}
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