Files
multi-simadmin/apps/ios/Sources/MultiSimAdmin/Theme/AITheme.swift
T
chick 0f2866a853 feat(ios): refine native interface and app icon
Unify bottom actions, selection controls, navigation structure, spacing, and theme colors across iOS pages. Replace the app icon with a higher-contrast native-style asset and include its source SVG.
2026-09-12 14:09:02 +08:00

119 lines
5.3 KiB
Swift

import SwiftUI
#if canImport(UIKit)
import UIKit
#elseif canImport(AppKit)
import AppKit
#endif
private enum AIPalette {
#if canImport(UIKit)
private static func dynamicColor(light: UIColor, dark: UIColor) -> Color {
Color(
UIColor { traits in
traits.userInterfaceStyle == .dark ? dark : light
})
}
private static func rgba(
_ red: CGFloat,
_ green: CGFloat,
_ blue: CGFloat,
_ alpha: CGFloat
) -> UIColor {
UIColor(red: red / 255, green: green / 255, blue: blue / 255, alpha: alpha)
}
private static func color(light: UIColor, dark: UIColor) -> Color {
dynamicColor(light: light, dark: dark)
}
static let canvas = color(light: rgba(245, 246, 248, 1), dark: rgba(6, 7, 9, 1))
static let surface = color(light: rgba(255, 255, 255, 1), dark: rgba(18, 20, 24, 1))
static let surfaceRaised = color(light: rgba(251, 252, 253, 1), dark: rgba(27, 30, 35, 1))
static let control = color(light: rgba(243, 245, 247, 1), dark: rgba(26, 29, 34, 1))
static let chrome = color(light: rgba(255, 255, 255, 0.82), dark: rgba(11, 12, 15, 0.82))
static let ink = color(light: rgba(15, 18, 22, 1), dark: rgba(243, 245, 247, 1))
static let muted = color(light: rgba(98, 107, 119, 1), dark: rgba(151, 160, 172, 1))
static let line = color(light: rgba(227, 230, 234, 1), dark: rgba(255, 255, 255, 0.09))
static let brand = color(light: rgba(13, 15, 18, 1), dark: rgba(8, 9, 11, 1))
static let primary = color(light: rgba(17, 20, 25, 1), dark: rgba(220, 178, 111, 1))
static let onPrimary = color(light: rgba(255, 255, 255, 1), dark: rgba(12, 14, 17, 1))
static let danger = color(light: rgba(190, 65, 57, 1), dark: rgba(242, 124, 113, 1))
static let onDanger = color(light: rgba(255, 255, 255, 1), dark: rgba(22, 9, 8, 1))
static let warning = color(light: rgba(170, 111, 23, 1), dark: rgba(226, 166, 65, 1))
static let success = color(light: rgba(50, 150, 101, 1), dark: rgba(103, 198, 148, 1))
#elseif canImport(AppKit)
static let canvas = Color(red: 0.953, green: 0.961, blue: 0.973)
static let surface = Color.white
static let control = Color(red: 0.969, green: 0.976, blue: 0.984)
static let ink = Color(red: 0.110, green: 0.153, blue: 0.220)
static let muted = Color(red: 0.435, green: 0.486, blue: 0.561)
static let line = Color(red: 0.878, green: 0.898, blue: 0.922)
static let brand = Color(red: 0.075, green: 0.118, blue: 0.188)
static let surfaceRaised = Color(red: 0.984, green: 0.988, blue: 0.992)
static let chrome = Color.white.opacity(0.82)
static let onPrimary = Color.white
static let onDanger = Color.white
static let primary = Color(red: 0.067, green: 0.078, blue: 0.098)
static let danger = Color(red: 0.745, green: 0.255, blue: 0.224)
static let warning = Color(red: 0.667, green: 0.435, blue: 0.09)
static let success = Color(red: 0.196, green: 0.588, blue: 0.396)
#else
private static func color(_ red: CGFloat, _ green: CGFloat, _ blue: CGFloat) -> Color {
Color(red: red / 255, green: green / 255, blue: blue / 255)
}
static let canvas = color(243, 245, 248)
static let surface = color(255, 255, 255)
static let control = color(247, 249, 251)
static let ink = color(28, 39, 56)
static let muted = color(111, 124, 143)
static let line = color(224, 229, 235)
static let brand = color(19, 30, 48)
static let surfaceRaised = color(251, 252, 253)
static let chrome = color(255, 255, 255, 0.82)
static let onPrimary = color(255, 255, 255)
static let onDanger = color(255, 255, 255)
static let primary = color(17, 20, 25)
static let danger = color(190, 65, 57)
static let warning = color(170, 111, 23)
static let success = color(50, 150, 101)
#endif
}
public enum AITheme {
public static let canvas = AIPalette.canvas
public static let surface = AIPalette.surface
public static let surfaceRaised = AIPalette.surfaceRaised
public static let control = AIPalette.control
public static let chrome = AIPalette.chrome
public static let ink = AIPalette.ink
public static let muted = AIPalette.muted
public static let line = AIPalette.line
public static let brand = AIPalette.brand
public static let primary = AIPalette.primary
public static let onPrimary = AIPalette.onPrimary
public static let danger = AIPalette.danger
public static let onDanger = AIPalette.onDanger
public static let warning = AIPalette.warning
public static let success = AIPalette.success
public static let buttonHeight: CGFloat = 48
public static let compactButtonHeight: CGFloat = 44
public static let largeButtonHeight: CGFloat = 56
public static let toolbarButtonHeight: CGFloat = 44
public static let iconButtonSize: CGFloat = 44
public static let buttonRadius: CGFloat = 16
public static let cardRadius: CGFloat = 22
public static let inputRadius: CGFloat = 16
public static let inputHeight: CGFloat = 52
public static let segmentedControlHeight: CGFloat = 44
public static let compactButtonMinWidth: CGFloat = 72
public static let regularButtonMinWidth: CGFloat = 88
public static let toolbarButtonMinWidth: CGFloat = 96
public static let toolbarButtonWidth: CGFloat = 104
public static let footerSecondaryButtonWidth: CGFloat = 104
public static let listActionButtonWidth: CGFloat = 84
}