package core import ( "errors" "fmt" "io/ioutil" "strings" "time" ) func init() { go func() { v := sillyGirl.Get("rebootInfo") defer sillyGirl.Set("rebootInfo", "") if v != "" { vv := strings.Split(v, " ") tp, cd, ud := vv[0], Int(vv[1]), Int(vv[2]) if tp == "fake" && sillyGirl.GetBool("update_notify", false) == true { // time.Sleep(time.Second * 10) NotifyMasters("自动更新完成。") return } msg := "重启完成。" for i := 0; i < 10; i++ { if cd == 0 { if push, ok := Pushs[tp]; ok { push(ud, msg) break } } else { if push, ok := GroupPushs[tp]; ok { push(cd, ud, msg) break } } time.Sleep(time.Second) } } }() } func initSys() { AddCommand("", []Function{ { Rules: []string{"raw ^name$"}, Handle: func(s Sender) interface{} { s.Disappear() return name() }, }, { Rules: []string{"raw ^升级$"}, Cron: "*/1 * * * *", Admin: true, Handle: func(s Sender) interface{} { s.Reply("开始检查核心更新...", E) update := false record := func(b bool) { if !update && b { update = true } } need, err := GitPull("") if err != nil { return err } if !need { s.Reply("核心功能已是最新。", E) } else { record(need) s.Reply("核心功能发现更新。", E) } files, _ := ioutil.ReadDir(ExecPath + "/develop") for _, f := range files { if f.IsDir() && f.Name() != "replies" { s.Reply("检查扩展"+f.Name()+"更新...", E) need, err := GitPull("/develop/" + f.Name()) if err != nil { s.Reply("扩展"+f.Name()+"更新错误"+err.Error()+"。", E) } if !need { s.Reply("扩展"+f.Name()+"已是最新。", E) } else { record(need) s.Reply("扩展"+f.Name()+"发现更新。", E) } } } if !update { s.Reply("没有更新。", E) return nil } s.Reply("正在编译程序...", E) if err := CompileCode(); err != nil { return err } s.Reply("编译程序完毕。", E) sillyGirl.Set("rebootInfo", fmt.Sprintf("%v %v %v", s.GetImType(), s.GetChatID(), s.GetUserID())) s.Reply("更新完成,即将重启!", E) go func() { time.Sleep(time.Second) Daemon() }() return nil }, }, { Rules: []string{"raw ^编译$"}, Admin: true, Handle: func(s Sender) interface{} { s.Reply("正在编译程序...", E) if err := CompileCode(); err != nil { return err } s.Reply("编译程序完毕。", E) return nil }, }, { Rules: []string{"raw ^重启$"}, Admin: true, Handle: func(s Sender) interface{} { s.Disappear() sillyGirl.Set("rebootInfo", fmt.Sprintf("%v %v %v", s.GetImType(), s.GetChatID(), s.GetUserID())) s.Reply("即将重启!", E) Daemon() return nil }, }, { Rules: []string{"raw ^命令$"}, Handle: func(s Sender) interface{} { s.Disappear() ss := []string{} for _, f := range functions { // f := f // for i := range f.Rules { // f.Rules[i] = strings.Trim(f.Rules[i], "^$") // f.Rules[i] = strings.Replace(f.Rules[i], `\s+`, " ", -1) // f.Rules[i] = strings.Replace(f.Rules[i], `(\S+)`, "?", -1) // f.Rules[i] = strings.Replace(f.Rules[i], `[(]`, "(", -1) // f.Rules[i] = strings.Replace(f.Rules[i], `[)]`, ")", -1) // } ss = append(ss, strings.Join(f.Rules, " ")) } return strings.Join(ss, "\n") }, }, { Admin: true, Rules: []string{"set ? ? ?"}, Handle: func(s Sender) interface{} { s.Disappear() b := Bucket(s.Get(0)) if !IsBucket(b) { return errors.New("不存在的存储桶") } b.Set(s.Get(1), s.Get(2)) return "设置成功" }, }, { Admin: true, Rules: []string{"delete ? ?"}, Handle: func(s Sender) interface{} { s.Disappear() b := Bucket(s.Get(0)) if !IsBucket(b) { return errors.New("不存在的存储桶") } b.Set(s.Get(1), "") return "删除成功" }, }, { Admin: true, Rules: []string{"get ? ?"}, Handle: func(s Sender) interface{} { s.Disappear() b := Bucket(s.Get(0)) if !IsBucket(b) { return errors.New("不存在的存储桶") } v := b.Get(s.Get(1)) if v == "" { return errors.New("空值") } return v }, }, { Admin: true, Rules: []string{"send ? ? ?"}, Handle: func(s Sender) interface{} { Push(s.Get(0), Int(s.Get(1)), s.Get(2)) return "发送成功呢" }, }, { Rules: []string{"raw ^myuid$"}, Handle: func(s Sender) interface{} { return fmt.Sprint(s.GetUserID()) }, }, { Rules: []string{"raw ^groupCode$"}, Handle: func(s Sender) interface{} { return fmt.Sprintf("%d", s.GetChatID()) }, }, { Rules: []string{"raw ^compiled_at$"}, Handle: func(s Sender) interface{} { return sillyGirl.Get("compiled_at") }, }, { Rules: []string{"raw ^started_at$"}, Handle: func(s Sender) interface{} { return sillyGirl.Get("started_at") }, }, }) } func IsBucket(b Bucket) bool { for i := range Buckets { if Buckets[i] == b { return true } } return false }