fix: playing-state default value

This commit is contained in:
LiShuzhen 2025-12-08 17:51:51 +08:00
parent 30ce1b4970
commit 3f0114f8b9

View File

@ -430,15 +430,16 @@ class FeatureState(MIoTServiceEntity, MediaPlayerEntity):
elif item.name in {'pause', 'paused'}:
self._playing_state_map[
item.value] = MediaPlayerState.PAUSED
self._prop_playing_state = prop
self._prop_playing_state = prop
@property
def state(self) -> Optional[MediaPlayerState]:
"""The current state."""
current_state = self.get_prop_value(
prop=self._prop_playing_state) if self._prop_playing_state else None
return (self.get_map_value(map_=self._playing_state_map,
key=self.get_prop_value(
prop=self._prop_playing_state))
if self._prop_playing_state else MediaPlayerState.ON)
key=current_state)
if current_state else MediaPlayerState.ON)
class WifiSpeaker(FeatureVolumeSet, FeatureVolumeMute, FeaturePlay,