feat(ios): refine native interface and app icon

Unify bottom actions, selection controls, navigation structure, spacing, and theme colors across iOS pages. Replace the app icon with a higher-contrast native-style asset and include its source SVG.
This commit is contained in:
chick
2026-09-12 14:09:02 +08:00
parent 31b2f33d15
commit 0f2866a853
16 changed files with 1293 additions and 1035 deletions
@@ -1,98 +1,116 @@
import SwiftUI
public struct AIButtonStyle: ButtonStyle {
public static let pressedScale: CGFloat = 0.97
public static let pressedScale: CGFloat = 0.97
public enum Kind: Hashable {
case primary
case secondary
case danger
public enum Kind: Hashable {
case primary
case secondary
case danger
var foregroundColor: Color { foregroundColor(isEnabled: true) }
var foregroundColor: Color { foregroundColor(isEnabled: true) }
var backgroundColor: Color { backgroundColor(isEnabled: true) }
var backgroundColor: Color { backgroundColor(isEnabled: true) }
func foregroundColor(isEnabled: Bool) -> Color {
switch self {
case .primary, .danger: return .white.opacity(isEnabled ? 1 : 0.72)
case .secondary: return isEnabled ? AITheme.ink : AITheme.muted
}
}
func backgroundColor(isEnabled: Bool) -> Color {
switch self {
case .primary: return isEnabled ? AITheme.primary : AITheme.primary.opacity(0.35)
case .secondary: return isEnabled ? AITheme.control : AITheme.canvas
case .danger: return isEnabled ? AITheme.danger : AITheme.danger.opacity(0.30)
}
}
func foregroundColor(isEnabled: Bool) -> Color {
switch self {
case .primary: return isEnabled ? AITheme.onPrimary : AITheme.muted
case .danger: return isEnabled ? AITheme.onDanger : AITheme.muted
case .secondary: return isEnabled ? AITheme.ink : AITheme.muted
}
}
public enum Size: Hashable {
case compact
case regular
case large
case toolbar
func backgroundColor(isEnabled: Bool) -> Color {
switch self {
case .primary, .secondary, .danger:
return isEnabled ? kindBackground : AITheme.control
}
}
private let kind: Kind
private let size: Size
private let fixedWidthRequest: CGFloat?
let fillsWidth: Bool
@Environment(\.isEnabled) private var isEnabled
public init(
kind: Kind = .secondary,
size: Size = .regular,
fixedWidth: CGFloat? = nil,
fillsWidth: Bool = false
) {
self.kind = kind
self.size = size
self.fixedWidthRequest = fixedWidth
self.fillsWidth = fillsWidth
private var kindBackground: Color {
switch self {
case .primary: return AITheme.primary
case .secondary: return AITheme.control
case .danger: return AITheme.danger
}
}
}
public func makeBody(configuration: Configuration) -> some View {
let height: CGFloat = switch size {
case .compact: AITheme.compactButtonHeight
case .large: AITheme.largeButtonHeight
case .regular: AITheme.buttonHeight
case .toolbar: AITheme.toolbarButtonHeight
}
public enum Size: Hashable {
case compact
case regular
case large
case toolbar
}
configuration.label
.labelStyle(.titleAndIcon)
.font(.system(size: size == .toolbar ? 15 : 16, weight: .semibold))
.lineLimit(1)
.foregroundStyle(kind.foregroundColor(isEnabled: isEnabled))
.frame(
minWidth: (!fillsWidth && fixedWidth == nil) ? minimumWidth : 0,
minHeight: height
)
.frame(maxWidth: fillsWidth ? .infinity : nil)
.padding(.horizontal, fixedWidth == nil ? (kind == .secondary ? 12 : 14) : 0)
.frame(width: fixedWidth)
.background(kind.backgroundColor(isEnabled: isEnabled))
.clipShape(RoundedRectangle(cornerRadius: AITheme.buttonRadius))
.overlay {
RoundedRectangle(cornerRadius: AITheme.buttonRadius)
.strokeBorder(kind == .secondary || !isEnabled ? AITheme.line : .clear)
}
.scaleEffect(configuration.isPressed ? Self.pressedScale : 1)
.opacity(configuration.isPressed ? 0.82 : 1)
private let kind: Kind
private let size: Size
private let fixedWidthRequest: CGFloat?
let fillsWidth: Bool
@Environment(\.isEnabled) private var isEnabled
public init(
kind: Kind = .secondary,
size: Size = .regular,
fixedWidth: CGFloat? = nil,
fillsWidth: Bool = false
) {
self.kind = kind
self.size = size
self.fixedWidthRequest = fixedWidth
self.fillsWidth = fillsWidth
}
public func makeBody(configuration: Configuration) -> some View {
let height: CGFloat =
switch size {
case .compact: AITheme.compactButtonHeight
case .large: AITheme.largeButtonHeight
case .regular: AITheme.buttonHeight
case .toolbar: AITheme.toolbarButtonHeight
}
configuration.label
.labelStyle(.titleAndIcon)
.font(.system(size: size == .toolbar ? 15 : 16, weight: .semibold))
.lineLimit(1)
.foregroundStyle(kind.foregroundColor(isEnabled: isEnabled))
.padding(.horizontal, fixedWidth == nil ? (kind == .secondary ? 12 : 14) : 0)
.frame(
minWidth: (!fillsWidth && fixedWidth == nil) ? minimumWidth : 0,
minHeight: height
)
.frame(maxWidth: fillsWidth ? .infinity : nil)
.frame(width: fixedWidth)
.background(
RoundedRectangle(cornerRadius: AITheme.buttonRadius, style: .continuous)
.fill(kind.backgroundColor(isEnabled: isEnabled))
.shadow(
color: (kind == .secondary || !isEnabled) ? .clear : .black.opacity(0.10),
radius: 12,
x: 0,
y: 5
)
)
.clipShape(RoundedRectangle(cornerRadius: AITheme.buttonRadius, style: .continuous))
.overlay {
RoundedRectangle(cornerRadius: AITheme.buttonRadius, style: .continuous)
.strokeBorder(kind == .secondary || !isEnabled ? AITheme.line : .clear)
}
.scaleEffect(configuration.isPressed ? Self.pressedScale : 1)
.opacity(configuration.isPressed ? 0.82 : 1)
}
private var minimumWidth: CGFloat {
switch size {
case .compact: return AITheme.compactButtonMinWidth
case .regular: return AITheme.regularButtonMinWidth
case .large: return 92
case .toolbar: return AITheme.toolbarButtonMinWidth
}
}
private var minimumWidth: CGFloat {
switch size {
case .compact: return AITheme.compactButtonMinWidth
case .regular: return AITheme.regularButtonMinWidth
case .large: return 92
case .toolbar: return AITheme.toolbarButtonMinWidth
}
}
private var fixedWidth: CGFloat? {
fixedWidthRequest ?? (size == .toolbar ? AITheme.toolbarButtonWidth : nil)
}
private var fixedWidth: CGFloat? {
fixedWidthRequest ?? (size == .toolbar ? AITheme.toolbarButtonWidth : nil)
}
}
+164 -81
View File
@@ -13,10 +13,10 @@ public struct AICard<Content: View>: View {
content
.padding(padding)
.background(AITheme.surface)
.clipShape(RoundedRectangle(cornerRadius: AITheme.cardRadius))
.shadow(color: .black.opacity(0.045), radius: 8, x: 0, y: 3)
.clipShape(RoundedRectangle(cornerRadius: AITheme.cardRadius, style: .continuous))
.shadow(color: .black.opacity(0.07), radius: 18, x: 0, y: 8)
.overlay {
RoundedRectangle(cornerRadius: AITheme.cardRadius)
RoundedRectangle(cornerRadius: AITheme.cardRadius, style: .continuous)
.strokeBorder(AITheme.line)
}
}
@@ -37,10 +37,14 @@ public struct AITag: View {
.foregroundStyle(tint)
.lineLimit(1)
.truncationMode(.middle)
.padding(.horizontal, 9)
.frame(minHeight: 26)
.padding(.horizontal, 10)
.frame(minHeight: 30)
.background(tint.opacity(0.10))
.clipShape(Capsule())
.clipShape(RoundedRectangle(cornerRadius: 10, style: .continuous))
.overlay {
RoundedRectangle(cornerRadius: 10, style: .continuous)
.strokeBorder(tint.opacity(0.16))
}
}
}
@@ -96,8 +100,10 @@ public struct AISectionTitle: View {
Image(systemName: systemImage)
.font(.subheadline.weight(.semibold))
.foregroundStyle(AITheme.primary)
.accessibilityHidden(true)
Text(title)
.font(.headline.weight(.bold))
.font(.headline.weight(.semibold))
.kerning(-0.1)
.foregroundStyle(AITheme.ink)
.lineLimit(1)
.frame(maxWidth: .infinity, alignment: .leading)
@@ -149,7 +155,7 @@ public struct AIStatCard: View {
.foregroundStyle(AITheme.muted)
Text(value)
.font(.title3.weight(.bold))
.foregroundStyle(tint)
.foregroundStyle(value == "0" || value.hasPrefix("0/") ? AITheme.muted : tint)
.lineLimit(1)
.minimumScaleFactor(0.75)
if let detail {
@@ -180,16 +186,17 @@ public struct AIStatusBanner: View {
Image(systemName: systemImage)
.font(.subheadline.weight(.semibold))
.foregroundStyle(tint)
.accessibilityHidden(true)
Text(message)
.font(.subheadline.weight(.medium))
.foregroundStyle(tint)
.frame(maxWidth: .infinity, alignment: .leading)
}
.padding(14)
.padding(15)
.background(tint.opacity(0.10))
.clipShape(RoundedRectangle(cornerRadius: AITheme.cardRadius))
.clipShape(RoundedRectangle(cornerRadius: 18, style: .continuous))
.overlay {
RoundedRectangle(cornerRadius: AITheme.cardRadius)
RoundedRectangle(cornerRadius: 18, style: .continuous)
.strokeBorder(tint.opacity(0.22))
}
.accessibilityElement(children: .combine)
@@ -210,13 +217,14 @@ public struct AIEmptyState: View {
public var body: some View {
VStack(spacing: 10) {
Image(systemName: systemImage)
.font(.system(size: 26))
.font(.system(size: 27, weight: .medium))
.foregroundStyle(AITheme.primary)
.frame(width: 54, height: 54)
.background(AITheme.primary.opacity(0.10))
.clipShape(Circle())
.accessibilityHidden(true)
Text(title)
.font(.headline.weight(.bold))
.font(.headline.weight(.semibold))
.foregroundStyle(AITheme.ink)
Text(message)
.font(.subheadline)
@@ -225,7 +233,7 @@ public struct AIEmptyState: View {
.fixedSize(horizontal: false, vertical: true)
}
.frame(maxWidth: .infinity)
.padding(.vertical, 18)
.padding(.vertical, 16)
.accessibilityElement(children: .combine)
}
}
@@ -255,46 +263,47 @@ public struct AIListCard<Footer: View>: View {
}
public var body: some View {
VStack(alignment: .leading, spacing: 8) {
HStack(alignment: .firstTextBaseline, spacing: 10) {
Text(title)
.font(.subheadline.weight(.semibold))
.foregroundStyle(AITheme.ink)
.lineLimit(2)
.truncationMode(.middle)
.frame(maxWidth: .infinity, alignment: .leading)
AICard {
VStack(alignment: .leading, spacing: 8) {
HStack(alignment: .firstTextBaseline, spacing: 10) {
Text(title)
.font(.subheadline.weight(.semibold))
.foregroundStyle(AITheme.ink)
.lineLimit(2)
.truncationMode(.middle)
.frame(maxWidth: .infinity, alignment: .leading)
if let status {
AITag(status, tint: statusTint ?? AITheme.muted)
}
}
if let subtitle {
Text(subtitle)
.font(.caption)
.foregroundStyle(AITheme.muted)
.lineLimit(1)
.truncationMode(.middle)
.frame(maxWidth: .infinity, alignment: .leading)
}
if !details.isEmpty {
VStack(alignment: .leading, spacing: 4) {
ForEach(details, id: \.self) { detail in
Text(detail)
.font(.caption)
.foregroundStyle(AITheme.muted)
.lineLimit(2)
.fixedSize(horizontal: false, vertical: true)
if let status {
AITag(status, tint: statusTint ?? AITheme.muted)
}
}
}
if Footer.self != EmptyView.self {
footer
if let subtitle {
Text(subtitle)
.font(.caption)
.foregroundStyle(AITheme.muted)
.lineLimit(1)
.truncationMode(.middle)
.frame(maxWidth: .infinity, alignment: .leading)
}
if !details.isEmpty {
VStack(alignment: .leading, spacing: 4) {
ForEach(details, id: \.self) { detail in
Text(detail)
.font(.caption)
.foregroundStyle(AITheme.muted)
.lineLimit(2)
.fixedSize(horizontal: false, vertical: true)
}
}
}
if Footer.self != EmptyView.self {
footer
}
}
}
.accessibilityElement(children: .combine)
}
}
@@ -319,6 +328,77 @@ public struct AILoadingCard: View {
}
}
public struct AIActionRow<Content: View>: View {
private let spacing: CGFloat
private let content: Content
public init(
spacing: CGFloat = 10,
@ViewBuilder content: () -> Content
) {
self.spacing = spacing
self.content = content()
}
public var body: some View {
AIEqualWidthLayout(spacing: spacing) {
content
}
}
}
private struct AIEqualWidthLayout: Layout {
let spacing: CGFloat
func sizeThatFits(
proposal: ProposedViewSize,
subviews: Subviews,
cache: inout ()
) -> CGSize {
guard !subviews.isEmpty else { return .zero }
let count = subviews.count
let width: CGFloat
if let proposedWidth = proposal.width {
width = proposedWidth
} else {
let idealWidths = subviews.map { $0.sizeThatFits(.unspecified).width }
width = idealWidths.reduce(0, +) + spacing * CGFloat(count - 1)
}
let equalWidth = max(0, (width - spacing * CGFloat(count - 1)) / CGFloat(count))
let height = subviews.map {
$0.sizeThatFits(ProposedViewSize(width: equalWidth, height: nil)).height
}.max() ?? 0
return CGSize(width: width, height: height)
}
func placeSubviews(
in bounds: CGRect,
proposal: ProposedViewSize,
subviews: Subviews,
cache: inout ()
) {
guard !subviews.isEmpty else { return }
let equalWidth = max(
0,
(bounds.width - spacing * CGFloat(subviews.count - 1)) / CGFloat(subviews.count)
)
var x = bounds.minX
for subview in subviews {
let size = subview.sizeThatFits(ProposedViewSize(width: equalWidth, height: nil))
subview.place(
at: CGPoint(x: x, y: bounds.midY - size.height / 2),
proposal: ProposedViewSize(width: equalWidth, height: size.height)
)
x += equalWidth + spacing
}
}
}
public struct AIKeyValueRow: View {
private let title: String
private let value: String
@@ -377,11 +457,11 @@ public struct AISegmentedControl<Value: Hashable>: View {
.font(.subheadline.weight(isSelected ? .semibold : .medium))
.lineLimit(1)
.minimumScaleFactor(0.75)
.foregroundStyle(isSelected ? .white : AITheme.muted)
.frame(maxWidth: .infinity, minHeight: 34)
.foregroundStyle(isSelected ? AITheme.onPrimary : AITheme.muted)
.frame(maxWidth: .infinity, minHeight: AITheme.segmentedControlHeight)
.background {
if isSelected {
RoundedRectangle(cornerRadius: 9)
RoundedRectangle(cornerRadius: 12, style: .continuous)
.fill(AITheme.primary)
}
}
@@ -393,9 +473,9 @@ public struct AISegmentedControl<Value: Hashable>: View {
}
.padding(4)
.background(AITheme.control)
.clipShape(RoundedRectangle(cornerRadius: AITheme.buttonRadius))
.clipShape(RoundedRectangle(cornerRadius: 16, style: .continuous))
.overlay {
RoundedRectangle(cornerRadius: AITheme.buttonRadius)
RoundedRectangle(cornerRadius: 16, style: .continuous)
.strokeBorder(AITheme.line)
}
.animation(.easeOut(duration: 0.16), value: selection)
@@ -405,10 +485,14 @@ public struct AISegmentedControl<Value: Hashable>: View {
}
public struct AIFieldStyle: TextFieldStyle {
@FocusState private var isFocused: Bool
public init() {}
public func _body(configuration: TextField<Self._Label>) -> some View {
configuration
.textFieldStyle(.plain)
.focused($isFocused)
.aiInputSurface()
}
}
@@ -417,6 +501,7 @@ public struct AISearchField: View {
private let placeholder: String
@Binding private var text: String
private var onSubmit: (() -> Void)?
@FocusState private var isFocused: Bool
public init(
_ placeholder: String,
@@ -432,8 +517,10 @@ public struct AISearchField: View {
HStack(spacing: 6) {
Image(systemName: "magnifyingglass")
.foregroundStyle(AITheme.muted)
.accessibilityHidden(true)
TextField(placeholder, text: $text)
.textFieldStyle(.plain)
.focused($isFocused)
.submitLabel(.search)
.onSubmit {
onSubmit?()
@@ -448,52 +535,48 @@ public struct AISearchField: View {
.font(.system(size: 16, weight: .medium))
}
.buttonStyle(.plain)
.frame(width: 28, height: 28)
.frame(width: AITheme.iconButtonSize, height: AITheme.iconButtonSize)
.contentShape(Rectangle())
.accessibilityLabel("清除搜索")
}
}
.aiInputSurface(minHeight: AITheme.buttonHeight)
}
}
public struct AIBrandBar: View {
public init() {}
public var body: some View {
HStack(spacing: 10) {
Image(systemName: "antenna.radiowaves.left.and.right")
Text(AppMetadata.name)
.font(.headline)
Spacer()
}
.foregroundStyle(.white)
.padding(.horizontal, 16)
.padding(.vertical, 12)
.background(AITheme.brand)
.aiInputSurface(minHeight: AITheme.buttonHeight, isFocused: isFocused)
}
}
extension View {
func aiInputSurface(minHeight: CGFloat = AITheme.buttonHeight) -> some View {
func aiInputSurface(
minHeight: CGFloat = AITheme.inputHeight,
isFocused: Bool = false
) -> some View {
self
.padding(.horizontal, 12)
.frame(minHeight: minHeight, alignment: .leading)
.background(AITheme.control)
.clipShape(RoundedRectangle(cornerRadius: AITheme.buttonRadius))
.background(isFocused ? AITheme.surfaceRaised : AITheme.control)
.clipShape(RoundedRectangle(cornerRadius: AITheme.inputRadius, style: .continuous))
.overlay {
RoundedRectangle(cornerRadius: AITheme.buttonRadius)
.strokeBorder(AITheme.line)
RoundedRectangle(cornerRadius: AITheme.inputRadius, style: .continuous)
.strokeBorder(isFocused ? AITheme.primary.opacity(0.55) : AITheme.line)
}
.animation(.easeOut(duration: 0.15), value: isFocused)
}
func aiBottomActionBar<Content: View>(@ViewBuilder content: () -> Content) -> some View {
safeAreaInset(edge: .bottom) {
VStack(spacing: 0) {
self
content()
.padding(.horizontal, 16)
.padding(.top, 10)
.padding(.bottom, 8)
.background(AITheme.canvas)
.padding(.top, 12)
.padding(.bottom, 10)
.background {
ZStack {
Rectangle()
.fill(.ultraThinMaterial)
Rectangle()
.fill(AITheme.surface.opacity(0.98))
}
.ignoresSafeArea(edges: .bottom)
}
.overlay(alignment: .top) {
Rectangle()
.fill(AITheme.line)
@@ -1,44 +1,49 @@
import SwiftUI
#if canImport(UIKit)
import UIKit
#elseif canImport(AppKit)
import AppKit
#endif
#if canImport(UIKit)
import UIKit
#elseif canImport(AppKit)
import AppKit
#endif
private enum AIPalette {
#if canImport(UIKit)
#if canImport(UIKit)
private static func dynamicColor(light: UIColor, dark: UIColor) -> Color {
Color(UIColor { traits in
traits.userInterfaceStyle == .dark ? dark : light
Color(
UIColor { traits in
traits.userInterfaceStyle == .dark ? dark : light
})
}
private static func rgba(
_ red: CGFloat,
_ green: CGFloat,
_ blue: CGFloat,
_ alpha: CGFloat
_ red: CGFloat,
_ green: CGFloat,
_ blue: CGFloat,
_ alpha: CGFloat
) -> UIColor {
UIColor(red: red / 255, green: green / 255, blue: blue / 255, alpha: alpha)
UIColor(red: red / 255, green: green / 255, blue: blue / 255, alpha: alpha)
}
private static func color(light: UIColor, dark: UIColor) -> Color {
dynamicColor(light: light, dark: dark)
dynamicColor(light: light, dark: dark)
}
static let canvas = color(light: rgba(243, 245, 248, 1), dark: rgba(19, 22, 28, 1))
static let surface = color(light: rgba(255, 255, 255, 1), dark: rgba(27, 31, 39, 1))
static let control = color(light: rgba(247, 249, 251, 1), dark: rgba(37, 44, 56, 1))
static let ink = color(light: rgba(28, 39, 56, 1), dark: rgba(235, 242, 247, 1))
static let muted = color(light: rgba(111, 124, 143, 1), dark: rgba(173, 183, 199, 1))
static let line = color(light: rgba(224, 229, 235, 1), dark: rgba(56, 63, 74, 1))
static let brand = color(light: rgba(19, 30, 48, 1), dark: rgba(14, 22, 35, 1))
static let primary = color(light: rgba(17, 119, 110, 1), dark: rgba(20, 142, 126, 1))
static let danger = color(light: rgba(182, 77, 72, 1), dark: rgba(193, 79, 71, 1))
static let warning = color(light: rgba(184, 120, 17, 1), dark: rgba(209, 141, 39, 1))
static let success = color(light: rgba(21, 149, 112, 1), dark: rgba(32, 161, 119, 1))
#elseif canImport(AppKit)
static let canvas = color(light: rgba(245, 246, 248, 1), dark: rgba(6, 7, 9, 1))
static let surface = color(light: rgba(255, 255, 255, 1), dark: rgba(18, 20, 24, 1))
static let surfaceRaised = color(light: rgba(251, 252, 253, 1), dark: rgba(27, 30, 35, 1))
static let control = color(light: rgba(243, 245, 247, 1), dark: rgba(26, 29, 34, 1))
static let chrome = color(light: rgba(255, 255, 255, 0.82), dark: rgba(11, 12, 15, 0.82))
static let ink = color(light: rgba(15, 18, 22, 1), dark: rgba(243, 245, 247, 1))
static let muted = color(light: rgba(98, 107, 119, 1), dark: rgba(151, 160, 172, 1))
static let line = color(light: rgba(227, 230, 234, 1), dark: rgba(255, 255, 255, 0.09))
static let brand = color(light: rgba(13, 15, 18, 1), dark: rgba(8, 9, 11, 1))
static let primary = color(light: rgba(17, 20, 25, 1), dark: rgba(220, 178, 111, 1))
static let onPrimary = color(light: rgba(255, 255, 255, 1), dark: rgba(12, 14, 17, 1))
static let danger = color(light: rgba(190, 65, 57, 1), dark: rgba(242, 124, 113, 1))
static let onDanger = color(light: rgba(255, 255, 255, 1), dark: rgba(22, 9, 8, 1))
static let warning = color(light: rgba(170, 111, 23, 1), dark: rgba(226, 166, 65, 1))
static let success = color(light: rgba(50, 150, 101, 1), dark: rgba(103, 198, 148, 1))
#elseif canImport(AppKit)
static let canvas = Color(red: 0.953, green: 0.961, blue: 0.973)
static let surface = Color.white
static let control = Color(red: 0.969, green: 0.976, blue: 0.984)
@@ -46,13 +51,17 @@ private enum AIPalette {
static let muted = Color(red: 0.435, green: 0.486, blue: 0.561)
static let line = Color(red: 0.878, green: 0.898, blue: 0.922)
static let brand = Color(red: 0.075, green: 0.118, blue: 0.188)
static let primary = Color(red: 0.067, green: 0.467, blue: 0.431)
static let danger = Color(red: 0.714, green: 0.302, blue: 0.282)
static let warning = Color(red: 0.722, green: 0.471, blue: 0.067)
static let success = Color(red: 0.082, green: 0.584, blue: 0.439)
#else
static let surfaceRaised = Color(red: 0.984, green: 0.988, blue: 0.992)
static let chrome = Color.white.opacity(0.82)
static let onPrimary = Color.white
static let onDanger = Color.white
static let primary = Color(red: 0.067, green: 0.078, blue: 0.098)
static let danger = Color(red: 0.745, green: 0.255, blue: 0.224)
static let warning = Color(red: 0.667, green: 0.435, blue: 0.09)
static let success = Color(red: 0.196, green: 0.588, blue: 0.396)
#else
private static func color(_ red: CGFloat, _ green: CGFloat, _ blue: CGFloat) -> Color {
Color(red: red / 255, green: green / 255, blue: blue / 255)
Color(red: red / 255, green: green / 255, blue: blue / 255)
}
static let canvas = color(243, 245, 248)
@@ -62,37 +71,48 @@ private enum AIPalette {
static let muted = color(111, 124, 143)
static let line = color(224, 229, 235)
static let brand = color(19, 30, 48)
static let primary = color(17, 119, 110)
static let danger = color(182, 77, 72)
static let warning = color(184, 120, 17)
static let success = color(21, 149, 112)
#endif
static let surfaceRaised = color(251, 252, 253)
static let chrome = color(255, 255, 255, 0.82)
static let onPrimary = color(255, 255, 255)
static let onDanger = color(255, 255, 255)
static let primary = color(17, 20, 25)
static let danger = color(190, 65, 57)
static let warning = color(170, 111, 23)
static let success = color(50, 150, 101)
#endif
}
public enum AITheme {
public static let canvas = AIPalette.canvas
public static let surface = AIPalette.surface
public static let control = AIPalette.control
public static let ink = AIPalette.ink
public static let muted = AIPalette.muted
public static let line = AIPalette.line
public static let brand = AIPalette.brand
public static let primary = AIPalette.primary
public static let danger = AIPalette.danger
public static let warning = AIPalette.warning
public static let success = AIPalette.success
public static let canvas = AIPalette.canvas
public static let surface = AIPalette.surface
public static let surfaceRaised = AIPalette.surfaceRaised
public static let control = AIPalette.control
public static let chrome = AIPalette.chrome
public static let ink = AIPalette.ink
public static let muted = AIPalette.muted
public static let line = AIPalette.line
public static let brand = AIPalette.brand
public static let primary = AIPalette.primary
public static let onPrimary = AIPalette.onPrimary
public static let danger = AIPalette.danger
public static let onDanger = AIPalette.onDanger
public static let warning = AIPalette.warning
public static let success = AIPalette.success
public static let buttonHeight: CGFloat = 44
public static let compactButtonHeight: CGFloat = 40
public static let largeButtonHeight: CGFloat = 50
public static let toolbarButtonHeight: CGFloat = 38
public static let iconButtonSize: CGFloat = 44
public static let buttonRadius: CGFloat = 12
public static let cardRadius: CGFloat = 16
public static let compactButtonMinWidth: CGFloat = 58
public static let regularButtonMinWidth: CGFloat = 76
public static let toolbarButtonMinWidth: CGFloat = 88
public static let toolbarButtonWidth: CGFloat = 100
public static let footerSecondaryButtonWidth: CGFloat = 100
public static let listActionButtonWidth: CGFloat = 72
public static let buttonHeight: CGFloat = 48
public static let compactButtonHeight: CGFloat = 44
public static let largeButtonHeight: CGFloat = 56
public static let toolbarButtonHeight: CGFloat = 44
public static let iconButtonSize: CGFloat = 44
public static let buttonRadius: CGFloat = 16
public static let cardRadius: CGFloat = 22
public static let inputRadius: CGFloat = 16
public static let inputHeight: CGFloat = 52
public static let segmentedControlHeight: CGFloat = 44
public static let compactButtonMinWidth: CGFloat = 72
public static let regularButtonMinWidth: CGFloat = 88
public static let toolbarButtonMinWidth: CGFloat = 96
public static let toolbarButtonWidth: CGFloat = 104
public static let footerSecondaryButtonWidth: CGFloat = 104
public static let listActionButtonWidth: CGFloat = 84
}